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No Plagiarism!icvkJZnL10rA60bAhmDQposted on PENANA
8964 copyright protection188PENANAECPTVh4RVC 維尼
我確實沒想過有一天會跑來做VR遊戲8964 copyright protection188PENANAZ5a6tyUVsi 維尼
192Please respect copyright.PENANA6hTFpcDriw
8964 copyright protection188PENANArBpyo3ttqB 維尼
地平線VR真的做得很不錯👍8964 copyright protection188PENANAD2ay0jkdSM 維尼
192Please respect copyright.PENANA7F9uevsZur
8964 copyright protection188PENANANB6neM1QcB 維尼
192Please respect copyright.PENANAC2BcNuxQPZ
8964 copyright protection188PENANATZT5TVprJ0 維尼
邊學VR開發邊構思side project內容8964 copyright protection188PENANASnJXgBjWdC 維尼
老實說學習過程真的蠻有趣,比起當年玩RPG maker更有趣8964 copyright protection188PENANAh7iWSJTe6w 維尼
可能RPG maker基本上注重的是故事和設置,比較少物理引擎相關應用8964 copyright protection188PENANAX3cQG3hM5h 維尼
再者,VR世界真是不同維度的有趣沉浸感8964 copyright protection188PENANACvHjb0nXwD 維尼
唯獨,有一重大困擾環繞開發者和玩家8964 copyright protection188PENANAa1QdYUcs8O 維尼
192Please respect copyright.PENANAll2NjbaDEy
8964 copyright protection188PENANADUWa83lzRn 維尼
192Please respect copyright.PENANAfq1v5Z97Zx
8964 copyright protection188PENANAIm8Jnq93VR 維尼
「VR 暈」是目前普遍未能真正解決的問題8964 copyright protection188PENANAzWmU6wX5OU 維尼
VR 動暈症與一般傳統動暈症(Motion Sickness)的表現症狀十分相似8964 copyright protection188PENANASY2TuGDG4B 維尼
幾乎是因為大腦錯覺(遊戲中高速移動但人根本待在原地)或內耳平衡造成暈眩問題8964 copyright protection188PENANA06BR7RVnxz 維尼
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192Please respect copyright.PENANAHlP7YZoYwg
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192Please respect copyright.PENANAXASBPzhiWQ
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入坑VR算是很晚,畢竟我很清楚一件事:我會暈8964 copyright protection188PENANA4QMGIzwNyq 維尼
我是標準屬於坐車走山路高機率會暈的人類8964 copyright protection188PENANAzxXvrIl5Ka 維尼
以及所有刺激遊樂設施都敢玩,唯獨海盜船不玩,不是會怕而是因為我會吐出彩虹8964 copyright protection188PENANAFqQSboMYTx 維尼
所以在玩VR遊戲時會遇到:「真的好驚喜好想玩下去!可是好暈……🤮 自主Game Over」8964 copyright protection188PENANASTTzO377tD 維尼
192Please respect copyright.PENANAWsbhaw4mR9
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192Please respect copyright.PENANAH54tWDdr4S
8964 copyright protection188PENANAMitWluTZCc 維尼
為了克服VR暈問題,許多遊戲會內建讓玩家選擇:8964 copyright protection188PENANAeYBsGMLWBj 維尼
- 1. 「持續轉向 (Continuous Turn)」:透過推動手中搖桿,畫面連續性向左向右轉8964 copyright protection188PENANA6uW8db9Qfl 維尼
- 2. 「迅速轉向 (Snap Turn)」:每推一次手中搖桿,就切換固定角度視角 (就像自己的頭急速扭轉90度,或180度的鬼視線一樣)8964 copyright protection188PENANAzWu6qbLnsY 維尼
移動(Move)也一樣,可選「1. 持續移動」或者「2. 瞬間移動 (Teleport)」192Please respect copyright.PENANA8LRPWePlpg
8964 copyright protection188PENANAwjkBsfyz8q 維尼
只要是持續性模擬真實的行為,就容易暈 (因為大腦會誤判)8964 copyright protection188PENANAHwrXFubPmB 維尼
所以很可惜的,許多遊戲想好好享受玩耍幾乎會選擇瞬間移動或轉向的設置8964 copyright protection188PENANAUUAFGIlCRQ 維尼
如此一來,主打模擬真實的VR世界就不那麼擬真了8964 copyright protection188PENANAQzjEnuaLKh 維尼
EX:8964 copyright protection188PENANAjYHqw9NnwG 維尼
192Please respect copyright.PENANAcmyF8hyPuT
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192Please respect copyright.PENANACln0JKohVB
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然而,在VR世界中,與物件互動的有趣程度真的是太高了!完全不是其他遊戲可替代8964 copyright protection188PENANACn3bPKZsDC 維尼
所有物件都能簡單設置碰撞和互動,實際開發後真的相當吸引人8964 copyright protection188PENANA7yi5WlW1PS 維尼
192Please respect copyright.PENANAHEOK4HcNl8
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192Please respect copyright.PENANAHelYRRYA8F
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為了保護老弟隱私,不然我實在很想分享他的(智障)遊玩體驗影片8964 copyright protection188PENANApXBYlbE5ad 維尼
到底是哪個天才會拿煮飯的蓋子假裝自己是美國隊長去跟BOSS戰鬥?8964 copyright protection188PENANAiEocgfpusU 維尼
192Please respect copyright.PENANA1hp59thGg1
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哈阿8964 copyright protection188PENANAJ5WONuR5zt 維尼
192Please respect copyright.PENANA9BSQvd8aeo
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192Please respect copyright.PENANAMongNbnvXq
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很不錯的教學影片:8964 copyright protection188PENANAMjfJPhA8N6 維尼
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