This essay will explore the possibilities and implications of the simulation hypothesis using The Sims 4 as a reference. It will firstly address the issue of whether or not the Sims are actually part of a computer simulation, and if so, what type of simulation it may be. Would a particularly bright Sim be able to prove that she was in a simulation? And what would it mean for the player and the game if that proof was uncovered? It stands to reason that for a Sim to be aware of the simulated nature of their existence, they must be capable of thought. Does this also mean your Sims could be conscious beings? Are Sims self-aware? This train of thought opens up big-picture questions in regards to our own reality. If the Sims are all part of a computer simulation controlled by us, the player, how do we know that we ourselves aren’t also part of a computer simulation? If so, what kind of simulation would we belong to? What would be the reason for that simulation to exist? Although there are a multitude of possible answers, the simplest could be found in considering our reasons for playing The Sims in the first place. It’s also important to consider the religious implications of running simulation games like The Sims. What is our relationship with the Sims that we control? We created them, we built the world that they inhabit, and if we desire we can make them do whatever we want. We have complete omniscience over their world, being able to observe any space at any time. We can end their lives at a whim. Therefore, when playing The Sims, are we like god? The final point of this essay will consider The Sims in relation to Plato’s allegory of the cave, which will be explained further on. The allegory links The Sims to a number of science fiction texts that deal with simulation, most notably The Matrix, and provides some insight into how different types of simulation might function.
Lúcio is a neoatheist librarian who was recruited by a powerful intellectual elite on a mission to exterminate more than ninety-eight percent of humanity. Including all books and materials that could tell the current history. In a world where the word God is extremely forbidden, and there are only adults and atheist children, Lúcio feels compelled to record what happened, and through his records we can find out how a secular humanist society succeeded in their plan to eliminate any religious trace from the planet. That's the kind of book you just read and gets an immense literary hangover, so good it is. The scenes are written in detail, and it allows you to feel inside the book. The story is unique, original and so good that it should be a movie! Each page gives you more desire to continue reading, anxiety makes you devour each line. A book to be read! Affordable reading light and captivating. Extremely intelligent from start to finish, with a plot filled with puzzles, twists and suspense that leave the end almost impossible to predict. Writing in the form of reports makes the most personal and intimate reading, making us have a certain attachment to the characters. And they are what is best in the book. All very well built and unique. Although the main narrator be the Lucius, history is full of strong, intelligent and independent black women, who head the audacious project. In fact, something unusual to be found in popular literature, but without ceasing to be raw and realistic, to throw open racism, misogyny and hypocrisy, even the most well intentioned recruited by Reset. In addition to raising social and political questions, the book also arouses questions as to what we call human nature, discontent with reality and the universal dream of transforming the world into something better, but in a unique and unusual way.
S3v14 is Supercombat. An android made specifically for war.
But by the time she was completed the war was already over.
Now S3v14 spends her days doing house chores at her creator's house.
Follow the slice-of-life story of S3v14 as she spends her days of peace with her creator which she calls him "Master".
After a decade of being posted to a dilapidated old mansion in the middle of nowhere, Jimmy Sakamota thought that his life was calm, peaceful ... and lonely. All of that changed when the mad King Iniagus's daughter was stolen by a dragon, of all things.
Tasked by the king to rescue the beautiful princess, Jimmy scours the strange and wonderful country of Wenapaj with the aid of an ancient robot, a young punk with a ludicrous sword, a screenwriter and photography enthusiast, and a neophyte soldier. With his friends beside him, Jimmy may just have the strength and skill to save Princess Sera from the dragon.