So this one was clearly influenced by Ray Bradbury, and it shows.
Surprisingly, I don’t have much to say about this one. It’s one of the few of my older stories that doesn’t make me cringe when I read it, so I guess that means I’m proud of it.
Ironically, it ended up having the largest “expanded universe” of any of my stories so far. The story to how that happened is almost more interesting than the short story itself;
I used to be big into Minecraft back in the day, especially command block programming and redstone (insofar as it pertained to command blocks). I’d make superpowers and mutant abilities for our private servers, I’d create guns and spell books, and all other kinds of crazy stuff. I once created a viral disease in Minecraft, gave it to myself, hosted a big event, passed it on to the players, then sat back and let it work. It was set to have a long incubation period, after which the symptoms would start to show. The best part was that they could give it to animals which, although they showed no symptoms, would carry the disease and pass it on to other animals, players, or even back to the original player themselves.
As you can tell, I was an absolutely terrible admin. Good times.
Anyways, I also worked on making minigames and FPSs for Minecraft, with (in my humble opinion) decent success. This is relevant because one day for a friend’s birthday, he was going to host a LAN party with all of us playing TF2 and Minecraft at his house. For this, I decided to design (in under two weeks) a 12-character (with a 13th bonus character only usable by the people that went to the party) FPS in Minecraft. I really don’t know how I got it done in time (I think I missed some homework assignments), but I did, and that’s what counts.
What does this have to do with Last? Well, I decided to use the theme and background of Last for the FPS (which I titled Otsukimi Rebellion). In other words, in the wake of the Ragnarök program, earth was abandoned as humanity swarmed into giant interplanetary ships called “Arcs”, and took to the stars. The game took place as a battle between mercenaries (named after moons, hence the Otsukimi part) as they worked for the four former-earth factions to claim land and resources.
…Yup.
Way too much backstory for a Minecraft FPS I made for a friend’s birthday party.
Still, I kinda like the story, and I have the backgrounds for the original 13 written down, along with the backstories of the original 4 factions. I’ll probably post it someday just for kicks. Who knows, one of these days I might actually turn it into an actual story.
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As a side note, I actually made an Otsukimi Rebellion II a couple years later with skins, cosmetics, different game modes (Deathmatch, Capture Points, and Free-For-All), and 12 new characters. I even have the designs for three unreleased special characters (Including the bonus 13th character, it would’ve been 1 per the four class types). Even AFTER that, I made a game using the same design called Minecraft All-Stars, which was basically Super Smash Bros FPS with characters from literally anything my friends suggested. Unfortunately, these were made at the tail-end of our Minecraft days, so they didn’t see much light.
Very sad.
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