The first boss is mandatory while the other is simply a good idea going to for the true ending as it provides a ton of essence to awaken the dream nail. Honestly, both of these bosses gave me a hard time my first run through while False Knight is, by far, the easiest of the mandatory bosses. Failed Champion is just a faster version who hits for two damage instead of one. There's also a great theory I love about the armor, since it's controlled like a suit of power armor by a maggot, that I'll get to with another boss as well as a great reason that Ghost views the dream versions as different that I'll do for the final dream boss. Have a day
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